Manual

In-depth documentation covering all features, tools, and advanced techniques.

Core Concepts

Demonstration of Trigger Node.

Node System Overview

TimbreSpace is built on a powerful node-based architecture that enables intuitive sound manipulation in 3D space.

  • Collection Nodes - Spherical nodes organized within collections
  • Control Nodes - System nodes like triggers, clocks, and spawner guns
  • Audio Nodes - Sound sources and content nodes
  • Insert Nodes - Effects and processing units

Demonstration of the Clock Node.

Connections and Routing

Nodes can be connected to create complex audio processing chains and sequences.

  • Visual connection lines with color feedback
  • Parameter control boxes for fine-tuning
  • Sequence connection edges for linear flow
  • Multiple connection types for different audio routing needs

Tools and Instruments

Demonstration of the Spawner Gun.

Spawner Gun

Create free-floating audio nodes that interact with your physical environment.

  • Spawn unbound audio nodes
  • Physics-based interaction with environment
  • Connect to triggers or clocks for automatic spawning
  • Real-world object interaction

Demonstration of the Radius Orb player.

Radius Orb

Advanced node selection and manipulation tool.

  • Select multiple nodes within a radius
  • Work with both collection and unbound nodes
  • Create dynamic selection patterns
  • Trigger selected nodes simultaneously

Demonstration of the Physics Panel.

Environmental Tools

Shape and organize your workspace.

  • Pane tool for creating physical boundaries
  • Reactor box for containing unbound nodes

Audio Processing

Demonstration of a Sample Collection including transport (far left), effects (bottom left) and inserts (bottom right).

Insert Effects

Powerful audio processing capabilities.

  • Channel strip with mixer inserts
  • Master bus processing
  • EQ and dynamics control
  • Core effects: reverb, pitch shifting, delay

Demonstration of the Oscilloscope.

Advanced Features

Cutting-edge audio manipulation tools.

  • Open the green UI parameter menu on the right of any node to adjust:
  • Physics-based audio interactions.
  • Mathematical audio operations
  • Coming soon:
  • AI-powered text-to-sound synthesis
  • Oscillator nodes with frequency and waveform control
  • Oscillaoscope nodes to visualize and playback samples and full tracks